Week 1

Week 1: Brainstorming with Mentimeter tool about Innovation, Kahoot game about the SDGs, introduction about the Project and preparation of our presentations.

Video on YouTube: 

Innovation and the World in 2030

Innovation depends on the way we use it. 

Students worked on the meaning of innovation and how they see the world in 2030. 

Innovation: Imagine the future and fill in the gaps

Because innovation is the intersection between what's desirable for the students and what's possible with technology, I have a brainstorming session in which we discuss the meaning of innovation, some examples and how it can end poverty.

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